Re: Compressed bitmaps   
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Re: Compressed bitmaps

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"Handsome"

External Forum User
martin@fspaints.com
Posted on:
Apr 22, 2003, 8:15 PM

Post #1 of 1 (147 views)
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Re: Compressed bitmaps Not logged in -   Reply 

 
"John Ward" <johnrmward@optusnet.com.au> wrote in message
news:3ea46577$0$16256$afc38c87@news.optusnet.com.au...
| Using those programs, I can now see and edit most of the areas I want to ,
| by finding the relevant file in the Textures folder.
|
| However, there are still some areas I can't find/identify in any of
the
| texture files e.g. the rear left or right areas, or the rear view, say,
| around a headrest area.
|
| The shapes, colours, sizes and placements of the various components of
| those areas I see in those views must be defined somewhere, but don't seem
| to be defined in any of the texture bitmaps directly.
|
| Are they maybe referenced to "blobs" of colour I can see in some of
the
| texture files (even though they look quite shapeless), or defined
somewhere
| else?


Hi John,

I think you may be right about some of the interior views not having
defining bmps. I have searched all over for them and although some are to
be found in the aircraft/panel folders (e.g. cessna RG) many may well be
part of the mdl file and just use a "swatch" of texture from somewhere.

Unless anyone else can shed some light on it.

Martin




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Re: Compressed bitmaps
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