
"Handsome"
External Forum User
martin@fspaints.com
Posted on:
Apr 22, 2003, 8:15 PM
Post #1 of 1
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Re: Compressed bitmaps
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"John Ward" <johnrmward@optusnet.com.au> wrote in message news:3ea46577$0$16256$afc38c87@news.optusnet.com.au... | Using those programs, I can now see and edit most of the areas I want to , | by finding the relevant file in the Textures folder. | | However, there are still some areas I can't find/identify in any of the | texture files e.g. the rear left or right areas, or the rear view, say, | around a headrest area. | | The shapes, colours, sizes and placements of the various components of | those areas I see in those views must be defined somewhere, but don't seem | to be defined in any of the texture bitmaps directly. | | Are they maybe referenced to "blobs" of colour I can see in some of the | texture files (even though they look quite shapeless), or defined somewhere | else? Hi John, I think you may be right about some of the interior views not having defining bmps. I have searched all over for them and although some are to be found in the aircraft/panel folders (e.g. cessna RG) many may well be part of the mdl file and just use a "swatch" of texture from somewhere. Unless anyone else can shed some light on it. Martin
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