
Michael Greenhalgh
External Forum User
michael.greenhalgh@tripleb.co.uk
Posted on:
Apr 16, 2003, 9:31 AM
Post #1 of 1
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Re: Interesting graphical dilemma
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On Wed, 16 Apr 2003 11:45:04 +0100, "Ariel" <gww@nospam_ntlworld.com> was kind enough to write...I was bored, so I replied - : >You should be OK. The Rage 128 is limited in 3D graphics - particularly fog >(mist/visibility) rendering. Fs2002 does have a bug 'though - the sky >always looks blue below the cloud layer in the far distance. The only cure >is to have the visibility failrly low so you can't see that far, but that >doesn't work with the Rage 128 (unless it has been fixed by some arcane >method known only to B. Leaming esq ;-) Thanks, that's pretty much the reassurance I was looking for. I don't think there's meant to be quite that much blue below the cloud layer however, which is why I was wondering, but of course like you said the Rage 128 is limited, so it probably exaggerates the problem. -- Mike
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