Re: Interesting graphical dilemma   
ABOUT US | ADVERTISING | CONTACT US | HELP/FAQ | HOME  
 
 | 
 | 
 | 
 | 
 | 
 
    A FLIGHT SIMULATOR COMMUNITY Favorites | My Records | Add URL 

Re: Interesting graphical dilemma

  Microsoft Flight Simulators  


 
Main Index INDEX

 
Search Posts SEARCH

 
Log in SIGN_IN

sign in or register to post messages  
 


Michael Greenhalgh

External Forum User
michael.greenhalgh@tripleb.co.uk
Posted on:
Apr 16, 2003, 9:31 AM

Post #1 of 1 (121 views)
Shortcut  

Re: Interesting graphical dilemma Not logged in -   Reply 

On Wed, 16 Apr 2003 11:45:04 +0100, "Ariel" <gww@nospam_ntlworld.com>
was kind enough to write...I was bored, so I replied - :

>You should be OK. The Rage 128 is limited in 3D graphics - particularly fog
>(mist/visibility) rendering. Fs2002 does have a bug 'though - the sky
>always looks blue below the cloud layer in the far distance. The only cure
>is to have the visibility failrly low so you can't see that far, but that
>doesn't work with the Rage 128 (unless it has been fixed by some arcane
>method known only to B. Leaming esq ;-)

Thanks, that's pretty much the reassurance I was looking for. I don't
think there's meant to be quite that much blue below the cloud layer
however, which is why I was wondering, but of course like you said the
Rage 128 is limited, so it probably exaggerates the problem.

--
Mike


Would you like to reply to this thread?
Post your message here!  


 
 
Re: Interesting graphical dilemma
Re: Interesting graphical dilemma
Re: Interesting graphical dilemma
Re: Interesting graphical dilemma
Re: Interesting graphical dilemma

 Go to top